Jump to content
  • Advertisement
  • entries
    2
  • comments
    0
  • views
    388

About this blog

Regular updates from the workshops of Webellion with regards to the development of the sci-fi RTS game Five Nations. Bug fixes, new features, discussions, roadmap, behind the scene stories, special in-game videos and many more. Just stick around and follow how the dream of two life-long friends is gradually becoming a published indie game.

 

About Five Nations

Five Nations is a real-time sci-fi strategy game for PC platforms and Browser. Encompassing tactical combat in space in real-time mixed with micromanagement of economy, construction, and production, it will play both in single player and multiplayer modes. The RTS mechanics being custom-made to deliver action-packed gameplay.
 

About Webellion

An enthusiastic start-up that is set up based on the lean principals and devoted to delivering hard-core HTML5 Games. We have built our studio on a foundation of player trust and open communication. Making the players part of the development process, making us accountable for our decisions.
 

04-mmmgmy88.jpg

10-6mi2cuwi.jpg

athrael_skycity-xsjh9qjw.jpg

screenshot 2019-01-11 at 10.36.31-g7trbj8d.png

screenshot 2019-01-11 at 10.36.58-pee3hmnf.png

Entries in this blog

PC End of October DevLog

RTS fans, we're coming at you with yet another DevLog entry! New features are landing in this weeks version Advanced AI updates to enhance how computers control their economy, production, and military in Skirmish mode. Long-waited in-game menu where players can fine-tune how they interact with the gameplay Visualization of workers returning to the station with the extracted raw materials. Added new researches to the game Improved fighters and carriers in-game behavior Dozens of bug fixes Roadmap The updated and polished version of the Prequel Missions are coming out for PC this month We're also releasing an HTML5 version onto Game Distribution this month Support What are the possible ways to support the project? We highly appreciate any sort of help to deliver Five Nations. The best ways to do that are: Preordering the game at http://fivenations.webellionlimited.com Leaving some tips on GameJolt (https://gamejolt.com/games/fivenations/389358) or Itch.io (https://webellionlimited.itch.io/five-nations) Joining our Discord channel where you can discuss feature requests, proposals, bugs \   Thank you guys, we're looking forward to hearing what you think! ezgif.com-video-to-mp4 (6).mp4 ezgif.com-video-to-mp4 (7).mp4 ezgif.com-video-to-mp4 (8).mp4

Webellion

Webellion

Super Early Access - Update pack

So it's been a while since we're putting many details on public display from Five Nations. But after two months of laborious development, we've released our update pack for Super Early Access. It for the most part, addresses the major bugs that you guys reported after the Super Early Access came out in February, but we also added a number of missing features and new gameplay patches to make the game start looking like a hard-core RTS. Take a quick glance at the most significant updates, download the new version and let us know what you think. You can also join our Discord server, connect with other fans or talk to us directly. Updates Upgraded graphics Faster gameplay Better micromanagement Brand new activity prioritization Improved unit AI Formations  Hold position ability Enhanced economy Smarter worker logic Better balanced races Bug fixes based on community feedback Linux version     videoplayback.mp4

Webellion

Webellion

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!