I've been poking around TGE now a little bit over the past two days. It does look quite nice. The source code is clean, very well commented and nicely projected(??) out. It takes a good 3/4 minutes to compile on my system from rebuild which is a bit of a downer, so I better watch out for not doing …
I have just this minute purchased an 'indie' license to the Torque Game Engine. I must say it defiantly looks interesting. Annoyingly though I must say, I'm at work and hence cannot play with it for another ~6/7 hours @_@
Hopefully, all will go well with it. I have ordered the book on 'The game prog…
Hopefully, all will go well with it. I have ordered the book on 'The game prog…
Hello
The battle engine I must say is moving along much better than I expected. Adding features is far more trivial than I had originally thought. It shows that a good, solid set of base code is definitely worth the effort.
The GDS has build 3 at the time of this writing. That has some nice features …
The battle engine I must say is moving along much better than I expected. Adding features is far more trivial than I had originally thought. It shows that a good, solid set of base code is definitely worth the effort.
The GDS has build 3 at the time of this writing. That has some nice features …
[smile] my first entry.
So far I have been working on the RPG battle engine. It has taken ~1 week on and off to create it so far. I think I am doing OK.
I have got to the point where I am adding spells to use. It is a really easy process you simply 'plug' them in. I am thinking of developing a script…
So far I have been working on the RPG battle engine. It has taken ~1 week on and off to create it so far. I think I am doing OK.
I have got to the point where I am adding spells to use. It is a really easy process you simply 'plug' them in. I am thinking of developing a script…
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