Having never played a MMORPG until a few days ago, I can honestly say that they never appealed to me. "They" is a fairly blanket term, as MMORPG could mean anything from a glorified chatroom to a fully fledge multi-person adventure game. I used to play a couple of solo RPGs, the most notable being …
3 days in and I'm already succumbing to World Of Warcraft addiction. After taking 1 day to download the 3.5Gb install I got it up and running. 6 hours later, I was a level 7 Undead Warlock. Now myself and a few people I know from work are talking about setting up some new characters to go questing …
So last night I ventured out into the wild world of GameSpy with DoW Dark Crusade. The first thing that struck me was how hard it was to find a 'n00bz' only game, everyone in there had an impeccable record with 80%+ win ratios being common; the thing that one has to wonder is "where are all these l…
MY COMRADES, WE SHOULD FIGHT TO REMOVE THE GDNET FORUMS!
And by this, I don't mean remove the forum topic/reply posting system, I mean remove the automagical Forum_Id association that lots of forum systems use. In Database terms, forums often consist of posts which are assigned to topics, which are …
And by this, I don't mean remove the forum topic/reply posting system, I mean remove the automagical Forum_Id association that lots of forum systems use. In Database terms, forums often consist of posts which are assigned to topics, which are …
First of all, I bought a new sofa this weekend. It was on credit, but it means that a big fat wad of my cash is gone - heh. The sofa is sweet though.
Secondly, I'm looking to buy a new PC. I have eyed up a Core 2 Duo 6400, 1GB Ram, Geforce 7600 GS in a nifty case with Vista Home Premium. I've seen t…
Secondly, I'm looking to buy a new PC. I have eyed up a Core 2 Duo 6400, 1GB Ram, Geforce 7600 GS in a nifty case with Vista Home Premium. I've seen t…
Moving from being a hobby project to a 'real' business is always fraught with issues. Primarily, corners you cut at the start when it didnt matter eventually catch up with you and bite you on the ass.
What shouldn't go, however, is your sense of reason and your sense of responsibility - quite the op…
What shouldn't go, however, is your sense of reason and your sense of responsibility - quite the op…
The Dawn of War Dark Crusade 1.2 Patch is out.
I'm not really active on GDNet anymore. There's several reasons really, but I'm not going into the why's and wherefores. So what am I doing instead?
In short, I'm playing a lot of Dawn of War: Dark Crusade and reading a hell of a lot of books. I'm also p…
I'm not really active on GDNet anymore. There's several reasons really, but I'm not going into the why's and wherefores. So what am I doing instead?
In short, I'm playing a lot of Dawn of War: Dark Crusade and reading a hell of a lot of books. I'm also p…
I started messing around in SDL today with a proof of concept. The concepts I wanted to explore were a) blitting a picture, b) using masks to cookie-cut the image and c) pixel-based collision on the image
The general concept behind the original Gravity Power was that the background was completely ch…
The general concept behind the original Gravity Power was that the background was completely ch…
So I finally settled on my concept; bringing Gravity Power back to life. I sit down knowing what I need to do, exactly how to code it and you know what? The effort involved in setting up the basecode for the game just depresses me. I mean, I've done this shit for years - same old boostrap code, sam…
One thing I always thought was neat in the Nebula Device SDK is that you can access any engine object or system from a unix-style path. For example, to get at objects within the graphics subsystem, a simple "/gfx/driver/blah" or "/gfx/texture/blah", etc is fed into the system. When looking at scrip…
I doubt anyone's used the original gmBind, my simple C++ binding library for GameMonkey Script. If you haven't, I'd recommend that you don't anyway as it was a pile of crap.
gmBind2 is coming along nicely and binds objects in a completely different way.
Take the example class:
gmBind2 is coming along nicely and binds objects in a completely different way.
Take the example class:
class TestClass
{
public:
…
I was bored today, so I coded this example.
Event systems are useful in games as you can fire a single event and have many objects respond to it, regardless of their type. For the same reason, they're also useful for GUIs and other such systems.
This example shows you how to set up a simple event han…
Event systems are useful in games as you can fire a single event and have many objects respond to it, regardless of their type. For the same reason, they're also useful for GUIs and other such systems.
This example shows you how to set up a simple event han…
I've been considering dual-booting to Linux again. Casting my eye over my finances have made it pretty damned clear that I can't afford to upgrade my computer in any real way (sure I can get RAM and a 'better' GFX card), but a full upgrade is completely out of the question. Which means that latest …
So today is a sad, sad day.
I always thought my computer was "ok", I knew it couldn't play the best games, or really even the newest top-flight stuff. I was happy with the fact that it can play my RTS games and a few others without an issue.
An Athlon XP 2400+ with 512Mb RAM and a GeForce FX5200 can'…
I always thought my computer was "ok", I knew it couldn't play the best games, or really even the newest top-flight stuff. I was happy with the fact that it can play my RTS games and a few others without an issue.
An Athlon XP 2400+ with 512Mb RAM and a GeForce FX5200 can'…
Ok I want to write another article, this time on Data-Driven entities.
The article would be based on something that I use often these days, and effectively would bring together a couple of years of my working and experimenting with these types of systems.
Here's the proposed format:
The article would be based on something that I use often these days, and effectively would bring together a couple of years of my working and experimenting with these types of systems.
Here's the proposed format:
1) Extensible att…
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