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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
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Last day of the GDC

Well its been a fun ride. This will be the last day I attend the GDC. Its been great to meet everyone...

On a less mushy note, I ended up videoing and taking way more pictures than actual useful writing. I have lots of video of the GDC that I can possibly cut into some kind of interesting format. I also have some cool interviews and those will be going up for the GDC Interview Series.

I still have more to contribute. Keep an eye out for the gamedev flickr page as I spam the page with pics from the GDC.
Saw some cool stuff on the expo floor ranging from 3D stereoscopic games to a giant ball game that has sensors that you can walk inside of. Also checked out the independent games booth which has some AWESOME 2D games. I'm actually really impressed how the independent game community has really stepped it up in the past 10 years.

I'll probably get fired and banned for this, but the Blizzard booth was pretty depressing. I thought there was going to be something related to SC2, but instead it was a line of people waiting to get a job.

Also I got a free vaccination by Zombrex. If you are at the GDC, please make sure you get vaccinated. Zombrex prevents outbreaks. Its quick, painless and free and you get useful swag after your visit.

Lastly I will post more pics of the GDC on the flickr page when I get back to the hotel.


Such a classy title eh?

Yesterday I spent most of my time handling interviews. If you have been paying attention to the GDC coverage on the main page, you'll notice one of the interviews is up. On that note...I think I'm going to start interviewing people as I meet them because setting up meetings during the GDC is stupidly hard to do.

So the other thing I attempted to do is helping superpig get the flickr account integrated with the site so people like me can dump my SD card onto the web. Internet around the GDC sucks because everyone and their mom is on it. So right now is the best time for me to try doing this again and I will.

After that was all done I hit up the 1 button party. Unfortunately it was stuck in between a nice area and the ghetto. I had a guy in a wheelchair ask if I wanted drugs. I'm pretty sure he didn't need the wheelchair either.

Ah this place is great. Back to work...

By the way I'm still banned. I can see your comments but I can't reply to them. ;)

Guess who's back

Hello.jpg Everyone!

My name is nes8bit. I am the official banned GDNet staff writer for the GDC. You might remember me from such popular threads as Pictures of YOU! or New Topic Theory. Or perhaps such horrible things as... well you know.

I have lots to share and will be posting GDC coverage as fast as I can. So keep an eye out for this journal.
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