VICTORY!

posted in A Keyboard and the Truth for project 96 Mill
Published April 09, 2006
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So I managed to finish off the rest of the Topic Menu AND
build the entire Item Menu in a single day, clearly cause for great joy.

Topic Menu Video 3

Item Menu Video 2
Previous Entry Frriiiiiiiiiiiday!
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0 likes 5 comments

Comments

Rob Loach
It's getting pretty awesome. Can you "pick-up" the items from the inventory?... When's your FRAPS trial end? [wink]
April 09, 2006 10:26 AM
ildave1
!!!!!

Dang it, I want to be like you! *gets back to work*

Goodjob!
April 09, 2006 10:53 AM
Mushu
Err, I hate to be a pessimist, but that's what I am. That and a little hungover.

One thing I absolutely can't stand are menus which don't scroll smoothly. This loathe arises from me trying to figure out the relative changes from clicking the scroll button - does it add one item to the menu, or does it go to another page? While it's easy to figure out, I should be focusing on the content of the menu, not how the buttons work.

Additionally, it doesn't fit with the design of your other menus. The dialogue menu fades into existance beautifully. The options menu spirals into radial glory. But the menu items just... swap without flourish. And flourish is important.

I'm not trying to bash, I'm just pointing out my desires from a consumer's prospective - the menus would be much better if, when scrolling, the items slowly glided down instead of just "popping" around. Or some sort of animation to denote changes in the menu.

*huggles*
April 09, 2006 01:38 PM
Rob Loach
I'm with Mushu on this one. You can do better, Raymond!!!! [wink]
April 09, 2006 02:25 PM
Twisol
That really looks awesome. :D And yeah, it'd be neat if the items menu scrolled horizontally instead of just "blinking". Kind of like how the menu pops up, but again, vertically.
April 12, 2006 03:08 AM
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