4E5 Progress

posted in IBTL
Published June 08, 2006
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I've finished sketching out all the levels I want to include, which puts me right on schedule. I hope I have enough time to make all this content. Assuming I finish all this, it should take a fairly long time to complete the whole game.

I'm planning to write the script tommorow and Friday, since I have the story mostly mapped out already. After this week, I'll start designing and implementing the actual game engine. I'm scheduled to finish that (or at least have it in a playable state) by June JULY 9. That leaves me a solid block of time for content creation.

It is going to be a rough couple of months, but I want to get to the beginning of November with nothing else to do but polish things up.
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Comments

Rob Loach
After taking a look at the tools you'll be using, it seems like you'll have a lot of work to do [wink] .
June 08, 2006 08:11 AM
ToastFlambe
Quote:Original post by DukeAtreides076
I'm planning to write the script tommorow and Friday, since I have the story mostly mapped out already. After this week, I'll start designing and implementing the actual game engine. I'm scheduled to finish that (or at least have it in a playable state) by June 9. That leaves me a solid block of time for content creation.

It is going to be a rough couple of months, but I want to get to the beginning of November with nothing else to do but polish things up.


Whoa, that must be a typo. Do you mean July 9?
June 08, 2006 12:43 PM
DukeAtreides076
Woah, yeah, that should be July 9. I guess thats what I get for typing my journal entries at 2 am.
June 08, 2006 03:07 PM
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