What would you build with a million bucks?

Published July 26, 2006
Advertisement
I was looking at this thread again, and I was sort of wondering what a million bucks would do for my indie gaming adventures.

Personally, if I had to spend it on the game, rather than living expenses, etc (so I could quit my job/school and just write games all day) I'd probably divvy it up into quarter-mils (1 mil = 4 games) and get professional artists and musicians to work on my game full-time as I sit back and hack away. Then I could hire some games industry consultants to root out bugs and whatnot, and figure out how to spend some money to get some representation.

Then, I'd go to IGF and have everyone scream at me for being a filthy traitor to the 'indie way' because I spent big money on it.

So what game(s) would you build with a million dollars?
0 likes 4 comments

Comments

ildave1
$1,000,000

First. I would invest 500,000. Then, I would shoot for making a role playing game graphically similar to Baldurs Gate II. I would take it to IGF, win, publish it, sell it, use that revenue to create a 3D version of my original concept with the revenue I made off of the first game or the interest that I earned off of the 500,000.
July 26, 2006 03:19 PM
Stompy9999
I'd still be making sidescrollers...just with better graphics and music.
July 26, 2006 03:44 PM
Jesse Chounard
Two chicks at the same time.

Forget games. If I had $1,000,000, I'd be Lawrence.
July 26, 2006 04:32 PM
ApochPiQ
To be honest, I'd probably find a way to pump it into the company where I already work. I can't really think of a game I'd rather work on at this point, which honestly is pretty damn cool.
July 27, 2006 02:44 PM
You must log in to join the conversation.
Don't have a GameDev.net account? Sign up!
Profile
Author
Advertisement
Advertisement