I hope my disjointed way of writing doesn't annoy you too much, I tend to just put my thought processes straight into words, without any intermediate processing, making it a bit difficult to follow....
The basic run down:
20 year old IT student, some experience with C++ & java, have messed around with ASM a little but nothing ever came of it really.
Other interests apart from games are live electronic music & electronic music production in general. (pieces of audio hardware being the coolest gadgets on earth! Apart from the almighty computer of course. . which can be programmed to do ANYTHING)
At the moment in terms of gaming I'm loving my DS. . reminds me I have to go get children of mana, Secret of Mana was the first console game & RPG I ever played, I fell in love with it!
Hoping to start off my game development foray with some DS homebrew apps. - also do some other live-music related programs for it (midi sequencer tailored for live performance, etc).
Anyone else here developing for DS? (or other handheld platforms. . would be interested to hear about unique problems/styles/solutions that develop for these limited systems)
Anyhow, I've got an exam tomorrow for fundamentals of info. systems that I'm really not looking forward to.. It's so vague - our teacher expects us to choose the 'right' answer when technically every option (in a multiple question choice) can be argued to be correct - go figure :(
Wish me luck!