ffxii

posted in SteelGolem
Published August 11, 2007
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know what i hate? stuff you can't go back and do in games. there are times when you get stuck in an area for a while, and they tell you to save a new game cuz you won't be able to get out right away. that's cool. they progress the story in a way that lets you go back to most of the areas. i understand they can't let you back in some tower once it's crumbled to dust. some games aren't as nice as ffxii, i know.

but i mean stuff like selling items you were supposed to keep for miniquests, or putting items on monsters you only get that one chance to steal them off. if i didn't "look ahead" in an faq, i would never have known that i could keep stealing from this one guy, and the stuff i eventually got off him i could easily have missed and never found. turns out the stuff was mostly junk compared to the stuff i had, but the point is still valid imo.

another thing that pisses me off is the non-mark hunting stuff. you won't see it till near the end of the game, but i'm not spoiling anything by talking about it. i caught a couple of rare monsters by fluke. i was actually looking for them at the start, but after a while i just gave up and it seemed like they were randomly appearing. the clan primer tells me otherwise, but i'm gonna have to rely on an faq to get me a bunch of them. that sucks. if a game needs an faq, the designers didn't finish the job right.

i don't want to play games where i'm expected to play around with too little information about what i'm trying to do. i understand its sometimes difficult to give hints without being obvious, but if you work the learning curve right, trying different things out will come naturally when you take the training wheels off. i pretty much rely on the same thing to get me through most of the game, and there really wasn't much reason to change alot of it. about midway through the game, when you haven't got quite enough to walk the rest of the way through, you have to juggle a bit. but once you've got most of it, there isn't much thinking really needed. only the strongest marks need any real thinking.

had to get that out.
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