Between designs

posted in Brainfold
Published December 11, 2007
Advertisement
Yesterday and this morning I've read a lot of material on various topics related to scene management, rendering and a host of other subjects. TomF's Tech Blog was especially useful with rendering. I think I now have a relatively good idea about what I need in scene management and what features it should have. However, at the moment I'm torn between two designs, which are roughly equal to the first and third alternatives in my last post. I wrote small and rough examples on both to illustrate, and input would be really welcome at this point. The example is a space ship with an AI, a rigid body for physics, an audio source for positional sound, a particle effect for the engine and a turret, which in turn contain its own AI.

Read the rest at my new blog.
Previous Entry Research phase
Next Entry MVC, my friend
0 likes 0 comments

Comments

Nobody has left a comment. You can be the first!
You must log in to join the conversation.
Don't have a GameDev.net account? Sign up!
Profile
Author
Advertisement

Latest Entries

Help needed

1156 views

PyEigen 0.2 teaser

1454 views

PyEigen progress

1055 views

Surprising results

944 views

PyEigen

1143 views

Work!

1205 views
Advertisement