Correct lighting

Published January 07, 2008
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A small evening post... wanted to show you my latest lighting test now that the attenuation is correct when using per pixel lighting. I hope to have the frustum culling working tomorrow, that should boost the fps a little bit.



I like how the mood can be changed with light attenuation.
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Comments

dbaumgart
That looks very pretty, very moody. It brings me back to the best parts of playing Ultima Online, like seeing a wisp go by in the forest at night. Keep up the awesome work!
January 11, 2008 08:24 PM
O-san
Thank you! I've only played a demo of Ultima Online: Kingdom reborn but it never really sunk in. But I love the graphics they are using. I believe that once I get a sound engine and better animations things will liven up even more. Right now the tree got a really odd and jerky animation to simulate the wind going through it.
January 13, 2008 04:21 AM
O-san
Thank you! I've only played a demo of Ultima Online: Kingdom reborn and it never really sunk in. But I love the graphics they are using :) I belive that once I get a sound engine things will really liven up =)
January 13, 2008 04:21 AM
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