The inevitable result of that, of course, was that I didn't wake up till 11:00am or so this morning, missing all my morning sessions. Sigh.
Oluseyi and I went down to the Metreon for lunch, via T-Mobile so I could buy myself a US phone, and then I got in just in time for the 2:30pm session on Bioshock's visual effects. This session was completely full - all the chairs were taken, and there were about 50 people standing or leaning along the back walls - and it was pretty good. They talked about how they'd developed their lit particle system, some of their water effects, some of their fire effects.. plenty of good, in-depth information about what kind of shaders they used and stuff.
I'm currently sat on the second floor near one of the much-coveted power sockets, writing this post and preparing for my final session of the day in 25 minutes, about composing dynamic music.