Pod updates

Published September 25, 2008
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Just had a useful chat on #gamedev about where to store game config files in these modern, multiuser and write-restricted times and have been pointed at SHGetFolderPath().

I've just finished updating Pod to check for its config file in the current user's Local\AppData folder. If it doesn't find it, it defaults the screen resolution to the current desktop resolution.

At exit, it writes out its config file to the AppData folder, so once some kind of menu is in place to allow resolution changes, everything will fall into place.

SHCreateDirectoryEx is a handy function, since you can create a set of subfolders in one go rather than having to make each subfolder one at a time.

I'm storing in Local\AppData\EasilyConfused\Pod at the moment - I don't think that will conflict with anything. If anyone else is creating a folder in AppData called EasilyConfused, we need to meet and have a fight to the death. PM me or comment below.

I'm just trying to move it forward to the point where I can release a demo since I really want a bit of feedback from you lot.

Once I've got a menu system in, and some kind of lethal block that kills you when you touch it, I'll try to get a demo up.
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