I'm at least apparently stabilising down to working on a handful of projects now so I'm not treating this as abandoning Pod, just picking up an older project again.
Udo is still going to be a from-scratch rewrite, but that's okay. I want to implement it using my new fixed-size backbuffer approach and I'll probably steal the GUI from Pod since it is probably the coolest bit.
I did toy around today with using Box2D to do Udo's physics and make it a physics-heavy platformer, but I'm not sure it's going to work so well.
So, off to create a new project then. Again.
During my time working on Skirmish over the last year, I have faced the same sort of situation numerous times. There were many occasions where I wanted to just toss Skirmish away and be rid of it, but instead I put it aside for a little while and worked on some other small projects instead. After some time passed, I would go back to Skirmish and make some more jumps of progress before repeating the same pattern. What I have learned is: it works.
So yes, bump back to Udo for a while. Take a breather. When you get the urge again, leap back into Pod-land and crank out some more progress. Whatever you do, just don't decide to 'scrap' and delete anything. I also know far too much about that flavour of regret. [smile]