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Bubblez! Still Here

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Hi All.

I know I promised a few more screenshots yesterday, but I've been sidetracked unfortunately.

I've also discovered a rather major bug in the code which means the animations aren't frame-independent. I'm hoping I'm going to have time to sort all the bugs before release time (bearing in mind I have work 8am-5pm BST tomorrow (with the deadline being 6pm BST for me)).
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