Jump to content
  • Advertisement
Sign in to follow this  
  • entries
  • comments
  • views

Lunch break review - Mid June

Sign in to follow this  


I've got two quick reviews for games I've played today. It's been awhile since my last one of these. Life got a bit busy lately. Stuff keeps piling up onto my schedule and I'm way behind on everything so I'm not sure if I'll be getting into any development anytime soon. I'm hoping maybe I'll get back on track in mid July. And although I still have been playing games at lunch, it's mostly been Sudoku and Angry Birds (thanks Zeds for the chrome link) and neither of those need any kind of review from me. I'm going to try and get back to playing some of the smaller flash games.

Feel free to visit my website for old reviews.

[size="5"]Vampire Physics
By: Ozdy, RobotJAM and Cathy M
Played 2011-06-17 on Addictinggames.com
[sup]K. Helfenstein - 2011-06-17[/sup]

A physics puzzle kind of game where removing pieces of wood sets humans, vampires, and priests rolling towards each other. The goal is to have the vampires infect the humans with vampirism by touching them without turning to ash by coming into contact with the priests.

Will I play it again?
I finished all the levels so, no. I thought the game was fun but there aren't really any levels that I'd care much to replay and in general I found most of them pretty easy. The graphics are rather simple which gives it the appearance that it'd be something fairly well in reach of a novice game programmer. It gave me one of those moments where I ask myself, "Why haven't I made something like that?"


[size="5"]Jelly Cannon
By: Mad Fat Cat
Played 2011-06-17 on Addictinggames.com
[sup]K. Helfenstein - 2011-06-17[/sup]

Fire blue blobs from a cannon towards yellow blobs to try and make all the yellow blobs on the level coalesce. The levels have a variety of obstacle puzzles including moving platforms, holes in the floor, and some simple mechanisms like levers and pulleys.

Will I play it again?

I've played it twice now so maybe a couple more times. I haven't been at all excited to start playing this game either time so far but I'm liking it for it's pick up and put down factor. Perfect for quickly killing just 10 minutes. The puzzles that I've played so far have been pretty simple. Some take a couple tries but for the most part don't take long to determine what needs to be done to complete the level.
Sign in to follow this  


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!