Real-Time Editor WIP - Dynamic Shader Reloader

Published September 20, 2012
Advertisement
Today, I feel that finally - I'm going in the right direction as I intentionally wanted to! I finally declared that I wanted my game level editor to be Real Time - You See What You Get. There's a lot to be done - yes, I know! However, this video simply demonstrates the Dynamic Shader Reloader.

I think perhaps, this is preperations for the Material Editor - we'll see where this takes me. I didn't feel like talking in this video, so I played a music I maded from Fruity Loops. :P

0 likes 1 comments

Comments

3Ddreamer
Oh, that's a nice leap forward!



Clinton
September 21, 2012 04:20 AM
You must log in to join the conversation.
Don't have a GameDev.net account? Sign up!
Advertisement