So, I have spent most of my time relearning Blender and also handling my Wacom tablet. And also realising that I can never pull this off building my own engine; Importing animated models and what not, it is just too much for one man to handle. So I have decided to move this project to Unity.
Fits me perfectly. BUt I still can't figure out a good technique to make the world map. I would like a Civ 5 style map, but I can't figure out how they made it. I will probably post a question about it on gamedev, since I can't find anything relevant on Google.
Some screen shots, since I think this site needs more of it (nothing from Unity):
Maybe this you can use to model... feel free to use for whatever:
Some nice models. As for creating a Unity World Map I would search their forums. There are a great amount of information and solutions.