Charm (Character Modeller) is a Milkshape inspired low-polygon 3D model editor and animation package. Think Milkshape with a modern interface and additional features and you're almost there.
I've already finished the modelling tools and have just completed the skeleton animation system. I've not yet set up vertex skinning - that's next on the list, but the existing feature set is quite complete apart from that.
Features:
- Unlimited undo/redo
- Automatic reflection of model across an axis (with smoothing of joining vertices)
- Animation based on rotation and translation key frames and interpolation
- Usual set of model tools (move, scale, rotate, extrude edges/faces etc)
- Usual modellng operations (weld, split, split edge, snap together etc)
- All views fully customizable
- All views fully free-rotatable, including orthographic views (significant improvement on Milkshape)
- All views fully editable, including perspective views (significant improvement on Milkshape)
- Fully customizable keyboard shortcut system for all actions, selections etc
Not sure what kind of market there is for low-poly modellers these days. Mine is far simpler than Blender obviously but personally I don't find Blender easy to use so this simpler application may be of use to others.
Doesn't matter though, mainly written for my own use and for fun. Will need some models now I've started getting somewhere with 3D physics.
Oh yeah, I remember why I don't post here any more. Nobody comments. Shame, we used to have such a good journal community before they turned it into a free-for-all crapfest of bogus tutorials and first-entry-only introduction crap.