Composite Characters

posted in A Keyboard and the Truth for project 96 Mill
Published June 21, 2013
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After many years of wanting the feature; I've finaly engineered a system where it will be possible to do character composition along with equipment; the hardest part was an easy workflow for producing the art.

comp1.pngcomp2.png
1 likes 2 comments

Comments

Michael Tanczos

This is for pre-rendered sprites?

June 21, 2013 04:51 PM
EDI

Correct, thats a good point actually.

In this case equipment, hair, etc. assets are created as complete layers, designed to be overlaid in a fixed order, using modulation for 'dyes'.

June 21, 2013 04:58 PM
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