One year report (trailer inside).

Published October 23, 2014
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Alright, my friends.
It's been 12 month since I started this project.

Here are a few stats of this whole journey:

Number of months without a home: 12.5
Countries visited: 7
Cities visited: 43
Money spent:
- On me (food, bed, transport, tourism& stuff): 8000 **
** 3000 in Korea alone. It was crazy, i was blinded by SC2 and kpop stars. I regret nothing.
- On the game (domains, hosting, music): 76
Fake iphone cables destroyed: 3
Number of pants/shirts lost along the way: 6
Times I got sick: 2
Times I got attacked by an alpha male spider monkey: 1
Number of classes in my code: 101
Lines of code: 22500+
Games finished: 0
Levels finished: 6.5
Trailers produced: 1.

Here is that trailer... the only tangible good coming out of this whole mess.
Enjoy.





If you like what you see:
Comenting/Following/Liking/Sharing/RTs on any of these will make my heart warm.

Web: www.stochasticlints.com
Twit: @StochasticLints
FB: Stochastic Lints
Gmail: stochasticlints@gmail.com
Next Entry Rethinking my hud
5 likes 6 comments

Comments

lask1

Started following you as @John_GameDev Interesting game I am interested in how exactly the game is controlled.

October 24, 2014 04:16 PM
desdemian

Started following you as @John_GameDev Interesting game I am interested in how exactly the game is controlled.

Hey, thank you for your interest.

Sorry, that was my bad for not actually explaining how to play the game.

The game is physics based, and you have a timeline at the bottom of the screen (like a video) and you can go forwards and backwards in time as many times as you want. So you can stop at any frame, and change the pose of your character, and try again. Repeat until you solve the level's obective.

If you want to see it in action and you can stand my broken english, I have a very old video that shows how to play: https://www.youtube.com/watch?v=xwCWly5fcgo

Thanks for reminding me I have to make a new version of it.

October 24, 2014 06:11 PM
ongamex92

Looks really interesting and different!

October 25, 2014 03:49 PM
StarMire

Definitely, one of the most original ideas for a physics game I've ever seen. Congrats on that!

Also, I really admire your journey, even if you didn't finish the game, I hope you feel it was worth it. Plenty of people talk, but not many people do. I hope you find continued inspiration from it!

October 26, 2014 09:25 AM
desdemian

Looks really interesting and different!

Definitely, one of the most original ideas for a physics game I've ever seen. Congrats on that!

Huge thanks!

Also, I really admire your journey, even if you didn't finish the game, I hope you feel it was worth it. Plenty of people talk, but not many people do. I hope you find continued inspiration from it!

Thank you. I really feel it's worth it. Not as a business decision, though =P.

The trip is not over though, if the wind keeps blowing in my favor, i'll keep heading north and I still have some distance to cover... *cough*march*cough*SF*cough* ;)

October 29, 2014 01:59 AM
Vincent_M

WOOOOAH!

This is how I'd describe everything here in one word. I think it's a cool idea, and would like playing that game. From what I've seen in the trailer, I could see an in-game scenario editor could really benefit it.

October 30, 2014 10:31 PM
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