Week of Awesome III - Part #4

posted in New New Things
Published August 13, 2015
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And got the most boring stuff out of the way. Start menu, options screen, key mapping. Phew. There's no end screen, and I'm thinking about a level selection screen. However the latter requires a certain amount of actual levels :)

Also now there's blood where you expect it to be. And it still looks mostly like programmer art! I tend to have a playable build out tomorrow and then it's stages, stages, stages.


woa-wip4a.png
Couldn't think of a better name
7 likes 6 comments

Comments

mousetail

You're name isn't as bad as mine, at least yours is spelled correctly.

August 13, 2015 02:48 PM
JackOatley

Just saying, that title text text looks so out of place.

Also, as for background I have an idea: Walls, so like the level is in a box, you have your gras and on the edge you have walls that have sky/trees or something on them (like wallpaper). Might sound weird, but I think graphically it would work with your game better than just a screen background, as that would feel disconnected with the world looking like a floating platform.

August 13, 2015 02:51 PM
Endurion

@JackOatly: I like that idea for the background, I could make a skybox out of ... boxes :)

Yeah, I'm not that happy with the title text either. If I find the time I'll fix it, at least I have one now.

August 13, 2015 03:33 PM
Thaumaturge

... I'm thinking about a level selection screen. However the latter requires a certain amount of actual levels

"You can enter any level you want, as long as it's this one!" :P

Also now there's blood where you expect it to be.

In... Inside the bunny...? (Surely not splattered all over the walls!) ;P

August 13, 2015 04:34 PM
Orymus3

I'll admit I'm a bit jealous of your main menu. I seem to always forego the main menu and drop to the real game.

Can't wait to see how Bunny Hopping relates to the theme :P

August 13, 2015 07:51 PM
slicer4ever
looking pretty stellar endurion!
August 13, 2015 10:47 PM
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