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Lich: Post Jam

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I'm going to continue working on Lich to make a full game, with more abilities and a world to explore.

I started work on improving the art, trying to add better detail while keeping the simple feeling that I like from the original sketches. Here are some ideas for the Lich, next to the version I had for the jam.


I'm also trying to figure out how to do the map. I've never made a map for a game, so I'm not too sure yet how I'll store and load the information as you move through the world. I'd like it to have seamless movement without room breaks, like Don't Starve.
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I like #3 or #4.  I don't like #5 in the trench coat. Seems out of place in the medieval fantasy necromancer theme.


Your game was really cool. I'm happy you're taking it further. :)

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