Fowl Flying - Week 4

posted in Fowl Flying
Published February 12, 2016
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Work continues on this week for both the art team and techies.

The beginnings of a UI is on the go this week from the tech team.
It includes a functioning distance and height tracker as well as placeholders for score and currency. The energy bar depletes as the player "flaps" to gain height.


MMTPN02.png


A pause menu can also be accessed via the pause button at the top left.


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A new player character was created, a kiwi.


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Various assets for different levels were also completed. For the "England" area:

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And a few assets for the "outerspace" region that sits above everything:


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Until next week!
PiB

Previous Entry Fowl Flying - Week 3
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