Yuki-Onna update

Published June 11, 2019 Imported
Advertisement

I’ve made some pretty decent progress on Yuki-Onna though it is still a long way from being play testable. Unity is interesting in the way it displays the UI elements while you’re working on scenes. They hoover there over your work like some sort of alien space ships. I’ve been trying to come up with ways to make it scarier and one thing I think I am going to include is that if you don’t keep moving you will freeze to death. To balance that and add some tension I’m considering adding several points where you have to hide and move very carefully in order to not get caught by the Yuki-Onna.

The post Yuki-Onna update appeared first on Gilded Octopus.


View the full article

0 likes 0 comments

Comments

Nobody has left a comment. You can be the first!
You must log in to join the conversation.
Don't have a GameDev.net account? Sign up!
Advertisement
Advertisement