Hello everyone! This is my 12th dev blog. Today, I'll be going over some new things I've added to my game. Let's go!
The first thing I did was update the logo. Here's what it looks like now:
![](https://uploads.gamedev.net/blogs/monthly_2020_06/b89fb38fc1fa4a0cb89e2856796bd839.spr_titlescreen_strip6-(3).png)
And here's what it used to look like:
![](https://uploads.gamedev.net/blogs/monthly_2020_06/e9c609cf49ca4a628a1436616030d2d3.logo.png)
The next thing I've been working on is the Energy feature for the battle system. This will basically limit how much you can attack during battles. I've talked about this in some of my earlier dev blogs, so if you want to know more about it, you should go read those.
The final thing I've been working on is the most exiting: a new party member! Malcolm is a wizard, but probably not the kind of wizard you're thinking of… You see, before he got sucked into the world of Havenreach, he was a street magician. So, his “spells” are really just card tricks and stuff that confuse the enemy.
Thanks for reading my dev blog! I hope you enjoyed it. Bye!!