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Volumetric nebulas

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As promised, here are some screenshots of my first fully volumetric nebula. It is shaded by spawning some stars randomly in the volume, and summing up for each particle of the nebula gaz all the contributions of the nearest stars (distance to star, angles colors).

Next step is to add a bit more details to the nebulas, and to start working again on the galaxy renderer.

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Those aren't nebulas. That's me farting in the cosmic depths of space.

Uhhhh... I mean - those look sweeeeeet! [smile]

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He he, lol. But well.. i can change those colors, you know :) I think i'll try a blue-ish one if i have a bit of time today.

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