I've been too tired after work this past week to do much of anything, what with all the overtime. However, I've managed to sneak in a bit of modelling. Here's a couple shots of my progress on my female character. Its been smoothed over once, so the actual character is much lower poly.
I've still have a lot to do. I've just been figuring out female anatomy - no actual characterization yet. The upper body looks too masculine; I think the back is too thick and the shoulders too wide.
I've been looking at some of Erik Asorson's work. Its inspirational.
Proportions are a bit off.
Upper torso looks about right, and what I'm basing the rest of my size comparisons on.
Feet are too big.
Knees, Thighs, Hips need to be fleshed out. Not many people have calves bigger then their thighs.
Hourglass figures don't exist on a body type of those proportions generally w/o weight issues, corsets, etc. And if your going for the bulimic/anorexic look, you'd need visable ribs etc.
All in all very good work. Much better then I'm currently able to do in Wings3D. :D