I have a feeling many people will like that update :) Mostly screenshots. I've implemented planets as seen through the atmosphere of another planet. It works by combining the extinction and in-scattering equations separately with the color buffer. In other words, it correctly blends the atmosphere seen through an atmosphere seen through a third atmosphere. It's still not perfect though; i still have to work seriously on the atmosphere at night time (it's still "opaque" right now, so it appears as a kind of black fog).
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SimmerD
Spectacular shots. Hey, you should go into the business of creating skyboxes! These would make great cubemaps...
August 21, 2005 11:18 AM
That is simply amazing and beutiful.
I'm gonna try these as wallpapers for my desktop.[smile]
I'm gonna try these as wallpapers for my desktop.[smile]
August 21, 2005 02:41 PM
Quote:In the last pic, the atmosphere of the planet visible in the sky seems to be a bit too bright
Indeed, but i think it's normal. Maybe i can tweak some parameters to reduce the effect. This is because the colors in that area are additive, and there's already a lot of light coming from the blue-ish atmosphere. When displayed on a dark background it looks good, but when displayed on a blue background, it becomes too bright. This effect is also visible on the second screenshot.
SimmerD: that's a nice idea, however, only one face of the cube map would look "interesting". Maybe later in the future when i'll have more details (like clouds) who knows ?
Stompy: i can provide higher resolution images too if you want to :)
August 21, 2005 05:07 PM
That's a good question. I'm not that far from completing the 3D engine.. maybe 6 months - but as for the game, that's another story. I'd say between 1 and 2 years before a first "playable alpha" with minimum gameplay.
August 22, 2005 06:37 AM
Are you considering looking around for additional programmers or artists or do you plan to do the entirety of the work yourself?
August 22, 2005 03:40 PM
I no longer rely on volunteers to do the work, i'm no longer naive. I am the only programmer and have no wish to change that situation. However, i will likely hire artists on a per-contract basis when i will be ready to add in-game content.
August 22, 2005 04:30 PM
wow... the first and the last screenshot looks fantastic..
truly beautiful
truly beautiful
August 22, 2005 07:14 PM
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