i'd honestly like to keep to the simple graphics Zelda: Link's Awakening brought, but it will likely not cut it for a game like this. you're going to need a better view range in this though. having a swarm of monsters attack would be a masterful pain if you didn't have enough time to make a plan of attack/escape because you saw them too late. i suppose there are ways around it, like having a camera system move the view ahead in the direction you were facing.
i guess its the simplicity i'm really aiming for. simple controls, simple graphics system, simple simple simple.