LUA + PocketPC
Published January 19, 2006
I wonder if using LUA is feasible on the PocketPC... does anyone know the memory footprint of LUA? I don't know what I'd use it for.. yet, but perhaps it could allow me to make a pretty good game framework that allows me to code all the game using LUA, then I wouldn't have to compile, and upload a new executable each time, just a smallish text file and run it...
of course I'd lose some debugging abilities, but if the framework is stable enough, I could have a small script validation run on the PC that will look for syntax errors and such to prep the script for download to the PPC...
Just a thought, I may give it a shot, but after I'm done with the more important stuff.