Our Discord server for the GameDev.net Chat is at https://discordapp.com/channels/186813135263367169. You will need a Discord account if you don't already have one.
If this is your first time joining the chat, you will need to use the invite link: https://discord.gg/nxAZMPU.
Please read the #welcome rules when you join.
In order to participate you will need to verify your Discord account with your GameDev.net account. To do this, you will need to message the "GameDev.net" bot (#3874) with a command:
You will receive a link to GameDev.net, where you will be verified (you may need to login).
If you have questions or need help, contact a GameDev.net Moderator or Staff.
Please be respectful of your fellow members at all times, and keep content suitable for workplaces and younger readers. Tag @Moderators for any problems.
We do not allow discussion of politics, religion, and sex in the chat. You may instead discuss these in The Lounge forum on the site, where they will be strictly moderated.
#programming is for discussion of programming, software design, etc.
#graphicsdev is for discussion of graphics & GPU programming.
#creative is for discussion of design, visual arts, audio, writing, etc.
#business is for discussion of marketing, pricing, etc.
#lounge is our off topic channel.
#games is for discussion of games (digital or otherwise).
Type .help for a list of bot commands. Please avoid excessive usage, and if you wish to experiment use the #junk channel.
To advertise your games or related projects, visit https://www.gamedev.net/projects/.
To recruit for your projects, visit:
When sharing several media links such as images or YouTube videos, please consider using the #junk channel.
There are a few unofficial bots in our server. While they have some fun and useful features, please be considerate and use them sparingly.(edited)
Note that these bots may be logging messages on all channels. GameDev.net itself is not currently logging the chat. If this changes in the future a notice will be posted, and only logs from that time onwards will be made available. Note that this does not prevent users from sharing any logs they might have.