Original Post
Hi, I'm in the process of porting an OpenGL application to OpenGL ES. It uses gluCylinder, gluDisk and gluSphere (along with some of the associated quadric functions) Can anyone suggest where to find implementations of these functions that will work in OpenGL ES? I have looked at GLU|ES (glutes.sourceforge.net), but it only contains a few glu functions. I also had a look at the sqi reference implementation of OpenGL (quad.c), but it uses GL_QUAD_STRIP extensively, and I have no idea how to get that to work in ES.