All aspects of non-API specific 2D and 3D graphics programming and theory. Includes questions and discussion regarding Microsoft's XNA branding, unofficial and 3rd-party libraries supporting DirectX or XNA, Khronos' OpenGL, OpenGL ES, and Vulkan graphics APIs.
Discuss game and other programming topics not specifically covered in another forum. Includes discussion of game development related to iOS, Android, and other mobile platforms as well as questions specific to the Wii, XBox 360, PS3 or other consoles.
For the discussion of middleware, libraries, and tools, including UE4, Unity, Lumberyard, CryEngine, SDL, Allegro, FMod, OpenAL, ODE, Ogre, CrystalSpace. Scripting languages are included (Lua, Python, UnrealScript, etc.).