Cloth simulation link

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3 comments, last by TornieriC 21 years, 9 months ago
Hi everybody, If you want a lot of information on real-time cloth simulation, you can visit my website http://www.cloth.fr.st. For the moment it's in french(sorry) but it we'll be in english as soon as possible. You will find examples and all you have to know to approach cloth simulation. There's also explanation on our graphic renderer based on openGL. I hope you'll find this website interesting. I'm waiting for your feedback. Thanks Christophe Tornieri [edited by - TornieriC on July 19, 2002 8:46:14 AM]
Christophe Tornieri
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Tres bien!

(I''m looking forward to the English version!)

Graham Rhodes
Senior Scientist
Applied Research Associates, Inc.
Graham Rhodes Moderator, Math & Physics forum @ gamedev.net
The cloth demo with the satin on the ball and rod was really incredible. I think it might be a bit too shiny, but that''s really not important. The collision detection and kinematics were just great. Great job!

I also like the motion of the dress on the "mannequin." It was pretty impressive, even though I''m pretty sure my ISP (in the US...) would get pissed at me if I did that I love europe.
Thanks for your feedback.

I''m really happy that you like this project and i''ll do my best to make a more attractive english version of the website.

For the moment sources and demo are not available but they will be soon. I will put more videos and change the current slide presentation to better organised and presented html pages.

For information, all the videos show realtime cloth simulation on a PIII 500 with an NVidia Geforce graphic card.

If you have any questions, don''t hesitate.

Thanks.



Christophe Tornieri
Christophe Tornieri
Thats looks absolutely amazing! Great work! And I''d love to read the english version

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