www.gametutorials.com

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10 comments, last by Fluid FX 21 years, 8 months ago
Drop 50 bucks or so and buy the "Game Programming in OpenGL" book that gamedev sells. It covers as much about basic game creation as a book possibly could. It goes from the basic stuff like the OpenGL state machine and primitives and goes on up through Engine design and implementation. Nothing on the web will be as easy an organized as that book will, and it''s all laid out in an organized fashion for progressive learning.

Easier than scrounging the web for random articles.
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yea i know the book just that i am a little boy from 17 that has to wait for his salary check :D

though i have also got 2 books about d3d which i will also learn (busy boy huh? )

anyway i saw the book yes...

thanks for the advice

cheers!

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