Radeons and D3D8

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10 comments, last by Incommunicado 21 years, 9 months ago
Hi!

Drunken if you take a look at a post in which i replied to Neil you will probably get the idea that i had. In principle its far too complicated to hardcode completely for caps. I tried this one out and it sucks. Newer cards are also supported. Just read the reply that i gave neil!

Happy coding!
Incommunicado
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So if it runs on a card you haven''t hard-coded for, then it queries the caps and chooses the best path it can based on them. So how is this better than doing it based just on caps? You define x different paths, give them requirements (use this path if it has VS2.0, etc) and then just always handle it as if it were a new card. You get the same effect without having to hard-code any device IDs.

Plus it handles the situation where caps can change based on differing driver versions. New drivers have taken away and added features in the past, it''s a fair bit they will continue to do so. And when that happens, your hard-coded paths either are no longer optimal, or they may not work anymore.




Stay Casual,

Ken
Drunken Hyena
Stay Casual,KenDrunken Hyena

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