16 & 32 bpp Surfaces

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0 comments, last by vidmich 21 years, 8 months ago
Hi How can I use 16 & 32 bpp Surfaces at the same time TDirectDrawSurface.Create(ADirectDraw:TDirectDraw) uses parameters from ADirectDraw and TDirectDrawSurface.CreateSurface(constSurfaceDesc:DDSURFACEDESC):Boolean not work
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What matters is the bpp of the video mode that you choosed. For example, if you draw a 32bpp surface on a mode of 16bpp it will be converted to 16 on draw (and decrease performance).

Awayls choose surfaces with the same bpp of video mode

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