text problem
i made a text class to print text. it works but not properly. i make two objects like this
text fps;//used to print fps
text exp;//used to print players experience
fps''s text size is 45 and exp''s size is 20. but when i call exp object it does the fps settings. when i initilise it i initialise fps first and if i initialise exp first the size is 20. the text uses the same HDC but that shouldn''t do anything should it? if you understand any of that can you please try help me.
What kind of font are you using? (bitmap, outline or textured quads) Also, some code to look at would help.
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