text problem

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1 comment, last by hello_there 21 years, 7 months ago
i made a text class to print text. it works but not properly. i make two objects like this text fps;//used to print fps text exp;//used to print players experience fps''s text size is 45 and exp''s size is 20. but when i call exp object it does the fps settings. when i initilise it i initialise fps first and if i initialise exp first the size is 20. the text uses the same HDC but that shouldn''t do anything should it? if you understand any of that can you please try help me.
____________________________________________________________How could hell be worse?
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What kind of font are you using? (bitmap, outline or textured quads) Also, some code to look at would help.
~neoztar "Any lock can be picked with a big enough hammer"my website | opengl extensions | try here firstguru of the week | msdn library | c++ faq lite
oooooppppps sorry i did a stupid thing it''s woking now.
____________________________________________________________How could hell be worse?

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