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Mouse movement.

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I''m trying to use Glut for implementing rotation of the vector graphic by using mouse_DOWN and move. I want to implement only 4 directions of rotation in like-3dsMax way (click-and-rotate) .Is it posible to do it only with Glut, or it has to be OpenGL?

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yes check out the glut mouse callback functions theres 3 IIRC glutMotionFunc(..) is called if the mouise move if a button is pressed

http://uk.geocities.com/sloppyturds/gotterdammerung.html

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