Bezier Patch: point at (u,v)
Hello there,
I guess my last question about bezier patch will be:
How do I calculate the point ON bezier patch having u and v coordinates (0=
Ionware Productions - Games and Game Tools Development
Well, thanks for such a worthy answer, I couldn''t think of it myself
But I need someone who really knows the answer. Thanks.
" Do we need us? "
But I need someone who really knows the answer. Thanks.
" Do we need us? "
Sorry, but if you can''t understand it as written here: http://www.gamedev.net/reference/programming/features/bezierpatch/default.asp
You sure aren''t going to understand my explanation in a forum post any better.
You sure aren''t going to understand my explanation in a forum post any better.
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