peer to peer messaging

Started by
0 comments, last by damnedprobee 21 years, 6 months ago
hi , i am writing a robot simulator program using peer to peer as my connection type and i have a problem synchronizing my mobile robots. the variable i send is correct but i get it wrong. i numbered the messages to make sure and my variables were being received wrong. i use directplay 8 and a peer to peer session. the variables are in my game message and are in an array. thanks
p''s
Advertisement
I have no experience with DirectX development. I recommend Winsock.

Kuphryn

This topic is closed to new replies.

Advertisement