MFC Dynamic Control Creation From A Plugin

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-1 comments, last by silvermace 21 years, 4 months ago
hi, im programming an editor and i have made a nice plugin interface using the recent filpcode tutorial .. now, i want my plugins to be able to create controls in the main window, so im passing a CWnd structure to the plugin, Editboxes and stuff all work great, but how do i map Buttons to functions in the DLL. I have seen 3DSMax plugins which actualy have forms created and already mapped etc, is there a way that i can "dock" a CFormView class from a Plugin inside my Editor? ANY HELP ???? thanx [edited by - silvermace on December 12, 2002 6:06:40 PM]
"I am a donut! Ask not how many tris/batch, but rather how many batches/frame!" -- Matthias Wloka & Richard Huddy, (GDC, DirectX 9 Performance)

http://www.silvermace.com/ -- My personal website

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