sky dome colors
Hi guys!
is anyone knows a good, phisic-based, real but understandable resource about how to render sky? So not a texture map, realtime vertex coloring. A searched, but I didn''t understand anything.
is there a good site?
thnx
I''d say Gamedev -> Articles -> fx -> procedural clouds for a start... and a deeper look into perlin noise...
ToohrVyk
-------------
Extatica - a free 3d game engine
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Click here to learn more
ToohrVyk
-------------
Extatica - a free 3d game engine
Available soon!
Click here to learn more
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