BSP(Quake III engine map) Loader

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10 comments, last by Nukem 21 years, 2 months ago
Hi !

The q3 tut on GameTutorials is a good starting point if you want to write a BSP loader/renderer from scratch, but there are lots of things (shaders, bezier patches...) that are not supported.


I guess you want to take a look at this:

http://www.calodox.scene.org:8080/morbac/cake/

It''s pretty close to quake3 itself ;*) and comes with sources.


BTW, is there a tutorial about how to render shaders ?

SaM3d!, a cross-platform API for 3d based on SDL and OpenGL.The trouble is that things never get better, they just stay the same, only more so. -- (Terry Pratchett, Eric)
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Thanks for all the help/sites!!!

Rodzilla: that site is the best site ive seen!!!! thanks for the link bro.

[edited by - nukem on February 4, 2003 1:24:16 AM]
--------------------------Nukemmsn: nukem996@hotmail.comaim: nukem996open source open mind

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