Original Post
Check out this interview - it''s a game about to be released that takes an interesting approach to AI learning. The way I understand it at the conclusion of a game you can submit some summary of your game to a central server. Other players can somehow access these summaries and their ''local AI player'' can somehow analyze what the original player did and incorporate those strategies into it''s own planning. I''m sure this guy isn''t the first to think of this, but I''ve never seen this implemented in a commercial game before.
http://www.strategyinformer.com/previews/galciv-interview.shtml