GL to D3D

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2 comments, last by jLeslie 23 years, 11 months ago
In OpenGL what direction does the X,Y,Z axis point. Right,Forward,Up?
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Moving from negative to positive...

X Axis runs left to right
Y Axis runs down to up
Z Axis runs away to towards you, the user

Hope that''s what you were asking about.

zippo
Hmm, so when changing to D3D coords all I would need to do is change Z values to -Z....
+x screen right
-x screen left

+y screen up
-y screen down

+z towards you (out of screen)
-z away from you (into screen)

Mike Roberts
aka milo
mlbobs@telocity.com

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