How i do to show text over Counter Strike?
Hi, i''m programmer in Delphi 6-7, and i''m only work with database apps, but in my last project,( a cyber cafe control) i''m need to show to the users a message dialog just ten or five minutes before their rent time terminate. But this dialog interrupt their game( switching to my program''s dialog).
How i do to show a dialog without interrupt games as Counter Strike or anotherlike it?
thanks. Pd.: i never programmed in graphic mode.
I don''t see how you can show something on the screen without interrupting the game, as the game has exclusive control of the screen. Also, some games tend to lock up if they are interrupted.
Never fear, however, because there is a work-around for everything. If you can''t figure it out, maybe you could play a WAV or something saying "Your time is almost expired", or simply beep (although a lot of people probably won''t know what the beep means.)
I wish you luck.
Never fear, however, because there is a work-around for everything. If you can''t figure it out, maybe you could play a WAV or something saying "Your time is almost expired", or simply beep (although a lot of people probably won''t know what the beep means.)
I wish you luck.
Fullscreen 3d games (like CS) makes sure they are on top of the desktop and will pause or crash if you try to change that..
Play a sound is the best solution I can figure out
Play a sound is the best solution I can figure out
Look into their network protocol, and make all the clients connect to the server through a proxy.
When the time is about to expire, then send, via that proxy, a text message that says time is about to expire. Simple and effective.
Height Map Editor | Eternal Lands | Fast User Directory
When the time is about to expire, then send, via that proxy, a text message that says time is about to expire. Simple and effective.
Height Map Editor | Eternal Lands | Fast User Directory
there s an easier way
there s a message showmenu in every HL mod
all you need to do is send the client a message with a string
it will automatically show up on the screen
for more information have a look at some old menu tutorials for the halflife SDK
and get some info about the netprotocol hl uses
www.resourcecode.de has a summary about the protocol
it s all UDP btw
there s a message showmenu in every HL mod
all you need to do is send the client a message with a string
it will automatically show up on the screen
for more information have a look at some old menu tutorials for the halflife SDK
and get some info about the netprotocol hl uses
www.resourcecode.de has a summary about the protocol
it s all UDP btw
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