Computer languages
VC++ because that is the most powerfull and what the industry uses. I also know fortran (which is pointless when you can use C++) and also scheme which makes me pissed off becuase my damn stupid university forced us to learn that worthless piece of horse sh$t.
Possibility
Possibility
C++. Procedural programming. Object-oriented programming. Generic programming. Speed. Power. I love it.
And I know basic/vb, pascal and java.
And I know basic/vb, pascal and java.
I would have to say that my favorite language right now is C++ but Java comes in a very close second.
Java is no good for most game programming game issues but it is soooo easy to program in Java.
I like C++ for game programming because of the performance but classes are much more friendly in Java.
Creativity -- Concept -- Code
Your game is nothing if you don't have all three.
Java is no good for most game programming game issues but it is soooo easy to program in Java.
I like C++ for game programming because of the performance but classes are much more friendly in Java.
Creativity -- Concept -- Code
Your game is nothing if you don't have all three.
Hiya,
I''d have to say C with some C++ extensions (like classes and such). Chance are I''ll get heavily into C++ as soon as I figure it out , but for now C is my favorite.
Good luck!
-Krylar
I''d have to say C with some C++ extensions (like classes and such). Chance are I''ll get heavily into C++ as soon as I figure it out , but for now C is my favorite.
Good luck!
-Krylar
Graphics programming: C++ ( Visual C++ 6.0 plain vanilla )
UI programming: C++ ( Visual C+ 6.0 using ATL and MFC )
Text processing: Perl ( perl''s regular expressions KICK ASS! )
#pragma DWIM // Do What I Mean!
~ (V)/\|) |<é!t|-| ~
UI programming: C++ ( Visual C+ 6.0 using ATL and MFC )
Text processing: Perl ( perl''s regular expressions KICK ASS! )
#pragma DWIM // Do What I Mean!
~ (V)/\|) |<é!t|-| ~
C++ as a language, VC++ as a compiler.
Correct me if I''m wrong, but I''ve heard fortran is quite good for AI?
J2xC (J. Connolly)
"Then study this: Borg provokes Klingon, Klingon breaks Borg's nose" Belanna Torres, Star Trek Voyager 5.11 "Someone to watch over me"
quote:
fortran (which is pointless when you can use C++)
Correct me if I''m wrong, but I''ve heard fortran is quite good for AI?
J2xC (J. Connolly)
"Then study this: Borg provokes Klingon, Klingon breaks Borg's nose" Belanna Torres, Star Trek Voyager 5.11 "Someone to watch over me"
C++ (with VC++ to compile) and then Java. I like the OOP aspects of C++ and the way you can either control everything low-level, but also do parts high-level if you want.
I only really know the basics of Java, so I don't know how far it can go yet, but I do like the way it handles classes (ie. you dont have a choice but to use them )
- Daniel
my homepage
Edited by - deakin on June 12, 2000 6:26:53 AM
I only really know the basics of Java, so I don't know how far it can go yet, but I do like the way it handles classes (ie. you dont have a choice but to use them )
- Daniel
my homepage
Edited by - deakin on June 12, 2000 6:26:53 AM
Game programming: C with slight C++ extensions
Really speed critical stuff: Assembly
UI programming: C++
Small scale simple UI stuff: VB
WWW programming: Java
Those are my preferences for languages. Quite sophisticated, see?
Really speed critical stuff: Assembly
UI programming: C++
Small scale simple UI stuff: VB
WWW programming: Java
Those are my preferences for languages. Quite sophisticated, see?
This topic is closed to new replies.
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