Original Post
Hello everyone.
I had pickup some understanding of A* Pathfinding and Finite State Machine (FSM).
But that is in theory.
I plan to code in C#, coz my game is in C#. Haha!
There are many codes on C++ but i had no knowledge on C++.
Any place in the Internet, which i can pickup AI in C#?
I had looked up an example in planet-source-code in VB.NET - A* Pathfinding. Very cool! But it is vb.net! Had a hard time doing conversion.
Any help from gamedev community?
What i am focusing is on FSM, A* Pathfing, Dynamic A* Pathfinding and Neural Networks in C#?
Please help. Thanks.
Regards,
Chua Wen Ching